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Learn ProMediaFlow
Deep-dives into new features, quick tips and step-by-step workflows — written by the team that builds them.
- Release
ProMediaFlow — 14 Oct 2026: Reusable Shot Templates, Overhauled AI Director Workflow, Timeline Clip Enhancements with Topaz and Deal Rooms in CrewChat
Today introduces reusable shot templates and a redesigned AI Director layout in Creator Studio, along with integrated Topaz clip enhancement in Edit. Teams also gain structured Deal Rooms in CrewChat and improved task forecasting in Atlas…
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Feature deep-diveBatch Generate Pipeline: a whole scene, from assets to video, in one run
Characters, locations and props first, then every shot image built from them, then video. One run on our servers, with the price shown before you start.
Feature deep-diveEnhance just the part you need: Topaz on a trimmed range in EDIT
Upscale, interpolate, denoise or deblur only the in–out range of a clip. You see the price first, and nothing on the timeline changes until you choose.
Quick TipQuick tip: @-mention your references in the Shot Editor prompt
Type @ to pick a character, location or prop. A pill is a picture the model really receives, and a red pill means it does not.
Quick TipQuick tip: render a Draft 480p before the final
Try several cheap low-resolution takes, then make the 1080p final only from the one you like.
Quick TipQuick tip: start your lighting from the Light Setup library
47 ready lighting setups, each with a top-down diagram, an example frame and stops relative to the key.
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ProMediaFlow — 13 Oct 2026: Major color grading overhaul in Edit, Voice messages and attachments in CrewChat, Storyboard character breakdown in Creator Studio…
Today brings an extensive suite of film emulation and grading tools to Edit, along with voice notes and richer messaging in CrewChat. Creator Studio gains automatic storyboard character breakdowns, while Blaze AI delivers a faster library…
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ProMediaFlow — 12 Oct 2026: New Today dashboard in Atlas, Refreshed teal palette across studios and Touch and accessibility fixes
Atlas EMS introduces a dedicated 'Today' dashboard to monitor daily progress, task trends, and team hours in real time. Across DJ and Music, refreshed color palettes and enlarged touch targets improve visibility and control.
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ProMediaFlow — 11 Oct 2026: Power Windows and ACEScct grading in Edit, 3D Process World visualization in Atlas, Scene reference matching in Creator Studio and…
Today brings advanced color grading tools and ACEScct workflows to Edit, along with scene-level style matching in Creator Studio. Atlas gains an interactive 3D view of studio processes, while DJ adds retro hardware consoles and upgraded…
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ProMediaFlow — 10 Oct 2026: Dedicated Color page in Edit, Hardware Monitor launches in-browser, Expanded DJ and Music studios and Safer shot management in…
Today brings a dedicated node-based Color grading page directly inside Edit, along with a new Hardware Monitor to verify device performance and local AI model support. Audio teams get major upgrades across DJ and Music, while Creator…
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ProMediaFlow — 9 Oct 2026: Major studio upgrades for Music Creator, Turn 2D images into 3D scenes, In-browser stem separation across audio tools and AutoCAD…
Today brings a massive studio overhaul to Music Creator alongside local stem separation, new 2D-to-3D scene generation across Creator Studio and 3D Scenes, and DXF CAD drafting support.
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